![]() Chance still plays a part, they're not fully reliable in their use.ģ72 base damage (= flat damage is very effective for them)Ĩ0% more damage with 10 nearby minions (60 unit radius) The Bone Cascade is usually used in the next few hits every time it's active, unless the melee combo is in the part of the sequence that does high damage and the enemy it was targeting is still alive. If the primary target dies it'll likely switch to the cascade if it's available.Ī quick test shows that Bone Cascade hits 1-5 times based on position and chance, but larger monsters will be hit by more spikes, similar to Glacial Cascade. The Carrion Golem's combo attack is much more likely to complete once it gets going, unless the chosen target dies. It'll have different chances for different abilities based on positioning of all enemies in range, it's not a guaranteed order. The Leap is only used if the target is more than a certain distance away. It's more a artifact of how we tweaked the balance on the minion, and the fact the Carrion Golem gets up to 80% more damage if you have 10 non-golem minions near them.Ĭarrion Golems have no basic attack, just their comboish non-cooldown attack. That looks correct, because Ice Golems skills have lower damage multipliers by comparison. Ideally close enough that you don't need to constantly worry about it unless you're using the Meat Shield support on your doods.Ĭarrion Golems have 11384 life at gem level 20. Visually, it'd just look like they did their normal sequence, but faster, but the damage would be more loaded towards the rapid final attacks.Īh, the damage boost Carrion Golems get is from your minions, and the range is 60. ![]() If they did their full 6 hit combo, that'd be two multistrike sequences. Stone Golem slams still repeat as usual.Įverything from Multistrike will apply to their leap, but they won't get that second or third repeat damage bonus. The no-repeat only applies to the Leap Slam, not their cascade slam, because it was a bit pointless when they jumped on the spot. They have 1067 accuracy rating at gem level 20, the same as other minions. At level 20 of the gem, they do an average of 372 damage per hit, with an attack time of 0.9 seconds. The non-cooldown attack deals 135% of their base damage with the first two swings which are wide cones, while the third to sixth swing deals 162% of base damage with 200% more attack speed, but in a smaller rectangle (For bursting down enemies that survive the first two swings). The Bone Cascade has a 4 second cooldown, can multistrike, has 10% less attack speed and deals 65% of base damage, but can hit enemies multiple times with each cascade. Here's what we know:Ĭarrion Golem's Leap Slam has a 4 second cooldown, and doesn't repeat with Multistrike unlike some Spectre leap slams. ![]() Or like into cold then go cold to fire and use a vis Mortis for double gain of damage.I wrote the following for my build guide, Speaker for the Dead, but thought some people here might find it useful as well.Īlright, let's calculate the Carrion Golem's true DPS. Worst case it could all be made into added chaos damage and just scale chaos. Was just posting to see if anyone has tried this or thinks it would make a strong build for mages. Necro would probably be better but you would probably cap around 300+% but you would be able to get more levels and overal minion damage. But I feel like with enough buff effect at least half, if not more, of the mages damage would come from the carrions so you could focus one damage type as your main damage and if you went elementalist you could probably get easily 500%+ buff effect for your carrions from just stacking eminence and having 4-6 carrions going. Does anyone think this would make mages way better?Ĭause I know most people stray away from them because you can’t really plan out damage type well. ![]() I was thinking of using like triad gloves and converting all the damage to one type. ![]() So since they nerfed Carrion golem I was wondering if you went a carrion golemancer and just stacked all eminence gems with an anima stone and dead reckoning how good it would be with skeletal mages. ![]()
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